Dexter Slice Of Life Facebook Game

This post is for Dan, lover of the TV show Dexter. Ecko|Code and Showtime have come together to give Facebook users a chance to experience the stealthy and deadly nature of Dexter. The game is to combine “real-time stealth” with the jests and suspense the show carries. “Dexter Slice of Life shows how social play online is evolving – this is a deep transmedia experience that both gamers and fans of the show will love,” said Marc Fernandez, EVP of Development at Ecko|Code. “People can play anytime as Dexter or their own custom made ‘Dark Passenger.’ Dexter is a brilliant, complex show that asks as many questions as it answers, and this game is an extension of that.”  The game will allow players to switch between playing as Dexter and playing as their own dark passengers. Players will be able to silence their friend’s sometime evil persona, even when they are not online themselves. The game will update after each episode of season 6, starting with the one that aired the other night. (Yes, Dexter is back on if you haven’t noticed.) Dan just gave a pass on this game, so I am sure he is busy with other Dexterous tasks or just hates Facebook. For those that love Dexter and don’t hate Facebook, check the game out at http://apps.facebook.com/dextersliceoflife.

Greg Hastings Paintball 2 – Review

Just this summer I sold off my old Tippman Custom 98 paintball marker. Even though it had an expandable stock, an expansion chamber with a drop down for the tank,and a response trigger and a cyclone feed system to properly push through balls; I still ended up selling it for $30. You see, I hadn’t been to a paintball course in years. I’ve forgotten what it is like to feel the sting of defeat while trying to doge and mark others. I just figured I was getting too old and fat to be crouching through the woods. Never in a million years have I ever considered giving a speed ball course a try. It seemed too fast paced for me, whereas I like to stalk my prey through the heavy brush. I would likely never have that experience again, if it wasn’t for Greg Hastings Paintball 2.

I find it interesting that before this game came, I spotted my former roommate playing a Greg Hasting’s game on his PS2. Interesting enough is the fact that Greg Hasting’s Paintball 2 is completely downloadable on PSN. I mean it shouldn’t surprise me so much as full games are downloadable, but what did surprise me is how small the game actually is. I wonder if the PS2 disc was actually full or not. I am unsure how big the sport is these days, it seems to be a pain junkie’s version of volleyball in regards to how far outside of mainstream sports it is, but how devoted the players and fans are. As the player progresses through the game, changes can be made to the roster which involves choosing actual professional paintball to add to your team. Heck, even if I was playing in a sport that wasn’t on prime time television, I would still clamor to get my face and stats into a video game. Also, I feel unsure if the average player would really care about the managerial side of things, such as buying a new roster or equipment, other than trying to buy a better marker with which to shoot. I myself rarely made any changes as I could not see the point. Though I did opt to purchase a different marker that had a slower fire rate, but a better accuracy and range. Even then, you’ll be making shots that have to be lobbed at an angle.

The matches themselves are fairly fun, even if the controls are non-standard for an fps. This is because there is quite a range of motion that is provided. Running and ducking throws you into a full dive and aiming while hiding will cause you to peak out from your cover. The option is available to switch which side of the marker your view is on in case you are on the other side of the inflatable cover you’ve hidden behind. While I did say the controls are non-standard, they are quite accurate. To me it seems you can perform most maneuvers a real professional would make. The only thing missing would be to lay on your back, but I don’t see other video games doing that either. I finally bought myself a move and tried a few matches out with it. The movement and aiming with the Move is excellent. I had to use a controller in my left hand as a replacement for the navigation controller, but I made due. I actually think I shot a little better using the Move, though it could be my imagination.

I certainly enjoyed this game, I tend to hit it up when I am sick of blood and gore in other games. The graphics are decent and I am glad that I could not spot a bit of cartoon appearances anywhere, as it would have spoiled the game for me. The management of the team certainly might appeal to some players, regardless of weather they follow the sport or not. I suppose if I go back and look into it, having better players on my team might increase my odds of winning matches, but I tend to be a lone wolf trying to take everyone out by myself. Of course, I myself rather enjoyed the woodsball. It seems this will be the only way to get me back on a field with a marker in hand. If you miss the nostalgic days of being beaten up by paint and would rather not remember the pain, why not give Greg Hastings Paintball 2 a try. It’s only $19.99 on the PlayStation Network and you can find it for the Wii or Xbox 360 for the same price if you look hard enough.

Sanctum (PC) Part Of Steam Indie Strategy Bundle

If you’ve been seeing a few articles about Sanctum pop up here and there on the site but haven’t considered getting the game, you might want to reconsider. Sanctum is currently part of the Midweek Madness sale featuring 5 strategy titles. Each title is $9.99 or more and you’ll save 82% of your money by getting all 5 for just $9.99, the cost of Sanctum normally.

The games included are:

Sanctum
Revenge of the Titans
Sol Survivor
Anomaly: Warzone Earth
Defense Grid: The Awakening

All these games have received a score of 70% or over on Metacritic and the bundle certainly packs a ton of value.  Check out the Indie Strategy Bundle today!

Quick Build – DIY Pop Filter

Just a few months back I made my own adjustable mic stand with a shock mount to hold my Rock Band mic for podcasting.

Mostly I’ve been using a sock to cover the mic to stop both air and pops from being recorded. However, I am sick of trying to find clean small socks around the house when I need one. Solution? A quick and cheap way to make a pop filter. Multiple sites around the net recommend using a needlework hoop with some nylon. After that, mounting is completely up to you.

My parts include:
1x 4″ Needlepoint Hoop – $1.49
1x Sheet of Black Felt – $0.29
1x Metal Coathanger – FREE

I chose to use felt over nylon straight up for the fact that I did not want to purchase ladies nylons at the store. Also, felt is cheaper, stiffer, stretches just as easily and is less see through. I really feel that nylon is not exactly the right fabric for a DIY approach. Then again I could be wrong.

After placing the felt in the hoop and tightening it up, the felt was already smoothed out. I knowingly purchased felt due to the fact that it does have quite a bit of give. To finish step one, I cut away excess felt. Step two is harder as it involves cutting metal. I basically broke the cheap wire cutters my grandfather left behind and I had to bend the wire to complete the break. I also bent the wire with two pliers to break it at the other bend. Both cuts were made at the bends, but I suggest giving yourself a little more to play with.

I looped one end of the wire so that my thumb nut would cinch down on it. With the wire sticking straight out and threatening to poke my eye out, I place the loop’s screw over it and began to position it. I made one bend to stop it from sliding back and then looped the wire over and behind the filter. At this point, I had some excess wire and a slight problem. There was no way to stop the filter from being pushed in the mic either by humans or adjustments. So I bent the remaining wire so that it would contact the frame of the filter in two places, holding it away from the mic.

I’ve yet to paint the hoop black. I would suggest doing this first as not to clog the felt. I might go back and color mine with magic marker. Tests with Skype show a drastic reduction with air noises and I will test further with a podcast I am guesting on tonight.
The final pictures are below, showing both the support wire and the final look.

New Silent Hill Screens

I am simply posting these up because I have one friend who lives and dies for anything Silent Hill related. You know who you are!

Enjoy!

Silent Hill: HD Collection and Silent Hill: Downpour (hover to see which game the screen is from)

Silent Hill: HD CollectionSilent Hill: HD Collection


 

 

Sangean HDR-1 Repair

The Sangean HDR-1 is a HD tabletop radio which supports digital radio & hybrid signals and RDS functions on FM stations. Other features include dual alarm, IR remote control, multicast capability and Program Associated Data service. Overall, a pretty nice unit. But certain productions runs of this radio had a problem. The radio would quit powering up for no apparent reason. Lets see why.
Sangean HDR-1
Continue reading “Sangean HDR-1 Repair” »

Quick Fix – Fix your WordPress Visual Editor’s Disappearing Buttons

I came across an odd problem just the other day that caused the visual editor to go haywire on a brand new WordPress installation.

Whenever I tried to write a post, the visual editor would load, but then the buttons would disappear. On top of that, none of the text I typed would show up either. A “select all” showed that my text did in fact exist, but it was displayed as white text on the visual editor’s white background. Stranger still, the HTML editor worked just fine.

I tried working through all sorts of solutions offered up online including a reinstall of WordPress, troubleshooting plugins, and even checking file permissions on the wp-includes and wp-admin directories.

None of these solutions worked, but as I dug through the blog’s admin pages, I saw something strange. As you can see in the picture below (click to enlarge), the WordPress and Site Address fields both show a colon appended to the URL. The problem is a strange result of how WordPress was installed as well as how the web host has configured our account. Removing the colons fixed the problem immediately, and will likely remedy your issues as well.

As a final note, this fix works on WordPress 3.2.1 but should apply to any past or future releases of the software.

fixing_wordpress_visual_editor_disappearing_buttons

Gears of War 3: The Soundtrack

If you liked composer Steve Jablonsky’s work in Transformers, The Island, The Texas Chainsaw Massacre and the previous title in the series Gears of War 2, then you’ll like the next 80 minutes of his talent in the Gears of War 3 soundtrack. The Northwest Sinfonia performed the organic side of things whilst Remote Control Productions mixed in some electronics to create a hybrid available the same day as the game is.

Jablonsky has fun with scoring the game stating, “Gears of War 3 is huge. It was like scoring a summer blockbuster. I love the guys at Epic because to them, the characters and the story are just as important as the gameplay. Yes, the gameplay is awesome and badass, but there is a ton of depth to these characters, and I think that’s a big part of why so many people love this franchise. Epic’s commitment to story allows me to dig deeper musically and really have some fun with the score.”

Video Game Music lovers will be able to purchase the album directly from Sumthing Else Music Works’ site www.sumthingdigital.com or from other sites such as Amazon MP3 and iTunes.

Gears Of War 3 Full Map List And New Videos

Checkout – Checkout’s combat takes place in the carcass of an abandoned superstore. The shop owners tried to move their inventory with a closeout sale in the weeks leading up to the HOD evacuations, but ultimately had to walk away and leave everything to time and history. The intense close-quarters combat of the store aisles makes every decision important. Weapon selection is key, cover is essential to survival and every move has an impact. When facing your enemy, remember what the sign says: “Everything must go.”

Drydock – Much has been written about the beauty of Seran culture, but people often forget the backbone of industry upon which it all relies. This shipyard stands full of undelivered goods and the necessary tools of a society’s infrastructure. Its most prominent landmark is the rotting husk of a cargo ship that will forever stand in Drydock.

Gridlock – This ashen street was once a bustling tourist destination known for its quaint inns and waterfront cafés. Even the water is gone now, replaced by the burnt shell of a crater that stands as a testament to the loss of Seran humanity.

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Hotel – Small island resorts such as this one catered to the opulent tastes of vacationing Serans. But as the Lambent infection spreads across the globe, tides are shifting to flood once popular beaches, and fierce winds batter and push at the walls of humanity’s creations.

Mercy – This area was once a bustling town square filled with people, but it never recovered from the UIR mortar shellings of the Pendulum Wars. Emergence soon followed, and the already heartbroken residents were shown no mercy by Locust forces, leading to an almost immediate evacuation. This large and open central square is surrounded on all sides by sheltered passageways and buildings.  A raised dais yields powerful weaponry and a view of virtually everything within range, but the power located there must be hard-earned and well-protected to provide any lasting advantage.

Old Town – Several remote areas of Sera managed to stave off the impact of Emergence for quite some time. Island towns such as this one were able to sustain themselves with small farms and a steady bounty from the ocean.  But all good things must come to an end, and eventually they could hide no more. This is an excellent map for team-based play, with multiple areas that are well-suited to both attack and defense scenarios. A well-executed plan will often reap great rewards, and an enemy caught unaware can be flushed into a trap like a chicken free of its coop.

Overpass – As the Lambent infection spreads across Sera, the planet is quite literally falling apart. And as the substrata beneath this forgotten overpass begin to disintegrate, the entire city block is collapsing along with it, sliding into a vast underground cavern. Head for the high ground or you just might slide along with it. Battles in this highly dynamic map often focus around the elevated Overpass, where teams can hole up and take advantage of the protected position and emplaced weaponry located there.  But gaining the high ground can also be a trap, as the team left below will most assuredly use mortars and orbital lasers to regain their lost footing.

Sandbar – This observation post once had a commanding view of the distant horizon. Never threatened, it was thought to be impenetrable due to its unpredictable coastline and the constant shifting of sandbars along the shallow water of the coastline. And it never did fall, it was simply abandoned when humanity fled from a threat that nobody could ever see coming.

Thrashball – This stadium was once home to a different sort of national hero, one who fought for honour and glory, instead of scrambling for survival.  The invigorating roar of the crowd has been replaced by the melancholy moaning of wind in the empty stadium seats. Stadium matches are no longer restricted to the playing field, and the team that controls the concession stands earns a great advantage. The scoreboard still keeps track of every point earned, but its frayed support cables also make it a precarious trap for anyone foolish enough to run underneath it.

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Trenches – The Locust have begun to carve mines and tunnels into the rocks of the Seran Deadlands, eking out any existence that resembles the underground passages of the Hollow they once called home. But this harsh environment is as relentless an d unforgiving as any enemy they’ve ever had to face. The Locust Trenches are small and tight, with clean lines of sight across virtually the entire battlefield. The central hill leads to a fortified bunker with a strategically important vantage point. Once taken, it is rarely surrendered, unless opposing forces can manage to sneak up under the cover of a passing sandstorm that leaves everyone blind for a short while.

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Sanctum Updates and Price Drop

Much to my chagrin and surprise, I missed the info about the latest Sanctum updates. Shockingly, Sanctum now supports 4 player co-op gaming. Not content with just adding 2 more players to the game, Coffee Stain Studios had also added these following updates last month as well.
Wave Limited single & multi-player modes
•        Challenge based, where you pick the amount of waves you want to try to beat and the desired difficulty.
Endless Single-Player
•        You can finally play the endless mode even in single-player
Turbo Mode
•        Play with huge amounts of cash! Enemies will scale accordingly so expect some fast and ferocious action!
Updated Server Browser
•        More filter options
•        Ping!
•        Possibility to see full games (no more empty server list)
Bug fixes and performance increase

Starting earlier this week, Sanctum is also available for a cheaper price. It is now available for only $9.99. Also, if you like the music you will be in for a treat. The soundtrack featuring 11 remastered songs and a bonus track is available for only $4.99 via Steam or for a price that you can name yourself at Bandcamp (starting at $0.50, which should be cheap enough).

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