I would argue that above zombies, dinosaurs are probably the world’s most beloved sub-culture. From The Land Before Time extending to Jurassic Park, I argue that dinosaurs have maintained a special place in most everyone’s heart. The problem is that there has not been much love (or hate) for dinorsaurs in video games since the Turok series. The problem’s solution came with advent of Kickstarter. Spiral Game Studios has had the design for Orion started since 1998, but it wasn’t until their Kickstarter campaign for $10,000 that net almost $20k in over a year that they made some serious headway. They’ve released the game early on May 4th and will be continuing to update the game and produce more content for it. In fact, when I received my copy, I couldn’t even play it. It is running on the Unreal Development Kit and for some reason, mine kept crashing. So I sat by and was patient until the release when the forums would be up on Steam and more people would probably experience and fix the same problem I was having. I was correct in that assumption and ever since I did a small bcdedit on Windows to expand my virtual video memory, the game has worked. I am not going to say flawlessly, because inside the game there are certainly issues and I will point out the ones I’ve notice as I tell you more about the world of Orion: Dino Beatdown and all the dinosaurs I’ve killed.